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Thursday Doubles Afternoon, Schedule 1





Mixed Doubles Thursday Afternoon, Draw 1

  • Thursday afternoons at 1:15 to 3pm and 3:15 to 5pm if two draws or 130 start if single draw.
  • Enter individually or as a team of two. 
  • A total of 6 rocks for each team are used with 1 rock being placed and 5 rocks delivered.
  • One placed rock is positioned straddling the center line with its back edge at the back edge of the four-foot (Position A).
  • The opposition's placed rock goes on the Center Line midway between the rings and the Hog Line (position B) over square red marker.
  • At the start of each end one team chooses to place their rock either in Position A or B .
  • Then the Opposition rock is placed by the other team at the remaining vacant Position A or B.
  • Choice of rock position is won by a coin toss at the start and each end thereafter by the team losing the previous end.
  • After a blank end choice of rock placement changes to the other team.
  • The team with their rock in Position A (behind the pin hole) has Hammer.
  • Of a team's 5 delivered rocks one player throws the 1st and last rock while the other player throws the 2nd, 3rd and 4th rock.
  • Before each end, teams choose which player will throw the 1st and last rock.
  • The 5-Rock Free Guard Zone Rule applies but includes all rocks in play so no take-outs by the first three delivered rocks.
  • When any rock is illegally removed from play, it is returned to its position by the non-offending team and the offending delivered rock is removed from play.
  • Normal sweeping rules apply.
  • Games are 8 ends but, if tied after 8 ends and time permits, an extra end can be played toward the glass to break the tie.
  • A 'Powerplay' can be choosen in any end (except an extra end) by the team choosing first rock placement.
  • In a 'Powerplay' position A rock in front of and tangent to theTee Line at the outer edge of the 8-foot circle- on either side of the house.
  • The 'Powerplay' position B rock is a midway guard in direct line from the throwing hack to position A.
  • A team may choose the 'Powerplay' option only once in a game.
  • Standings are based on points for a Win, a Tie, and a Loss. Zero points for a default Loss.  Score and Ends are both tracked but have no value except in breaking standing ties.
  • Tie breaking heirarchy is 1) head to head; if still tied 2) higher net score points (scores for less scores against); if still tied 3) higher net ends (ends won less ends lost);